Friday 31 May - Sunday 2 Jun 2024
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Peacekeepers - Fate Core

Days
Friday
Time
14:00 - 18:00 BST
Age Restrictions
15+
System
Fate/Accelerated
GM
Adam Taylor
£6.00

Description

Arcanopolis, jewel of Midrealmia - the city that can't get a wink of sleep. Arcanopolis is a melting pot of peoples and cultures; gnomes and pixies rub shoulders with the knees of elves and ogres; dwarfs and goblins put aside their ancient animosities, for a bit, to share a drink in a dank underground bar; in the great colleges of magic no knowledge is forbidden - though much is frowned upon; dungeoneers seek out tales of adventure and treasure in far distant lands - or else retire to make up tales of adventure and treasure… 

The city is vibrant, varied and exciting. It's the perfect city, unless it's your job to keep the peace.

You are new recruits to the Peacekeepers. You have completed your week's induction - including such seminars as; The City is Not Your Dungeon, Clan Tattoos: 417 Symbols for 'Berserker' and Forbidden Magic: Duck and Cover - you have received a purple cloak with some worrying holes in it, a rusty helmet and a sword so blunt that it's practically a truncheon. Now it's time for your first day on patrol.

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This is a Fate-Core game, in which you will play the city guards in a fantasy city. Expect investigation, exploration and action - along with all the tropes of fantasy settings but less of the combat.

Pre-gen characters will be provided.