FRIDAY 3rd June 8.15 p.m. TOUTE SUITE
This is a session for designers, publishers and members of the gaming industry to meet up in a relaxed environment for a chat and networking opportunity. Tables will be available to set up for pitching of games or just to sit at and chat. There will be a short series of presentations from Cartamundi (our sponsors) and by our guest speakers, Andrew Harman of Yay Games and Paul Grogan of Gaming Rules!
Cartamundi are sponsoring the bar for this event.
The event will start with a drinks reception in the TOUTE SUITE where you will have the opportunity to mingle with the other participants.
There will be a short series of presentations.
- Welcome by James Bowles, UK Games Expo Marketing Manager.
- A message from Cartamundi - sponsors of the Publisher-Designer Track.
- A presentation by guest speaker, award winning designer, Andrew Harman.
- A presentation by guest speaker, Paul Grogan of Gaming Rules! (YouTuber, game developer, and rulebook writer)
9.45 p.m. approximately.
The networking event continues and will finish around 10.30
Applications for this event are now being taken.
How do you create a licensed game for a household name or famous brand?
Managing to create a game design linked to a household name or a well known brand is something many designers would dream of. Andrew Harman has managed to do this not once but three times. He has designed licensed games for such diverse brands as the much loved children's book, the Gruffalo, London Underground and (coming this year) the Sci-fi cult series, Thunderbirds. He will give us some top tips and hints on the pitfalls and challenges of bringing a licensed game to market. "FAB!" to coin a phrase.
How important are rules anyway?.
Paul Grogan of Gaming Rules! has been a gamer since the 80's and worked full-time in the boardgame industry for the past 8 years. He is best known for his How-to-Play videos and playthroughs on his YouTube channel, but also as one of the best rulebook writers and editors in the industry. Behind the scenes, Paul also helps to test and develop new games, runs demos at conventions, and much more. With the help of his partner, he also runs his own games convention, GridCon.