Zatu Ltd
About
Come visit us on stand 2-560 for all the latest games at the best prices.
Zatu Games is the UK's largest independent games retailer with over 50,000 products on our online store. While we haven't been able to bring all that stock to UKGE, we're sure our knowledgeable staff will be able to point you in the right direction for the perfect game to add to your collection.
Games
A Carnivore Did It!
A Carnivore Did It! promises a guilty meat-eater, but you will have to determine the culprit for yourself. Maybe an herbivore was actually behind the crime, or perhaps you're searching for two culprits — or even three?
For each case in this co-operative game, you're given a number of suspects, with each suspect being assigned a statement, e.g., "Shark is telling the truth" or "A carnivore did it". You know how many culprits you're looking for, and you have some idea of how truthful everyone is being. Perhaps only one suspect is lying, or perhaps 3-4 of them are telling the truth. Putting all of this information together, can you determine who did the crime?
A Carnivore Did It! includes two thousand cases, each with a single solution, with the difficulty increasing to have up to seven suspects, conditional statements, and varying levels of truthiness.
Also included is a campaign mode that links several cases together, with you scoring in them based on the amount of time it takes to find each solution...if you find them at all.
Aliens Attack!
The aliens are attacking Earth! You’re on a mission to defeat them and destroy their mothership! WILL YOU SAVE THE EARTH?
In a card game reminiscent of vintage video game shooters, in Aliens Attack! you must fire your cannons at advancing waves of invaders! You win if you survive long enough to destroy the mothership after it arrives in the Combat Area.
Aliens Attack! is a solo game that comes with rule for a 2-player variant. There are also 4 different motherships to attack, all of their own strengths and very few weaknesses!
Find out more at Zatu Distribution.
Aspens
Aspens is a quick-playing strategy board game for two players, where you harness the wind and sun and carefully balance growth with expansion to outgrow and outwit your loved ones.
In Aspens, players compete to grow the largest forest on a shared board - having to balance how much they invest in building their "engine" to increase the odds of generating trees on future turns, with the pressure of needing to expand to claim territory and ultimately be crowned the winner.
Players start by seeding and growing a forest space adjacent to each water tile. This is where players determine their initial strategy and appetite for risk. Then play begins.
On your turn, you roll the sun die, and BOTH players generate trees for spaces they have grown tall enough to capture the sun. Then you roll the wind die, determining which directions you can grow outward in. The active player then plants their trees, balancing between growing existing spaces UP with more trees, or expanding OUTWARD from their forests, following the wind. This is the core crux of tough decision making and strategy comes in - balancing future investment with rapid expansion.
Play continues until all spaces are claimed, and the player with the most spaces is crowned the winner!
Find out more about Aspens.
Corvids
Become birds who have gained an interest in small objects for whatever bird-related reason you may have. Flip and move cards using your fingers or the provided ‘beak’ tweezers to find what you want and cover the cards of your opponents. Reveal the nests of other birds to learn their goals and steal their coveted treasures.
On a turn, the player must flip ('peck') a card- defined as lifting, flipping, then setting it down. This can be done chaotically or with great care, flipping, pushing, and otherwise disturbing cards and feather tokens on the playmat. Once done, the player chooses any card to keep that is not covered by another card, taking any feathers it is touching. Most cards have abilities and combo effects, and as the pile shrinks, players will uncover each other's hidden nests. Uncover a nest to steal from that player, and flip cards to cover up your own. As the pile dwindles, stealing, blocking, and chaining actions becomes critical as you each race to get the most points possible, topped off with bonus points from the type of bird you were secretly playing as.
Get in touch with your inner crowbrain and peck your way to victory (and the shiniest collection of trash)!
Available through Zatu Distribution.
Cyberpunk: Edgerunners – Hunted
Cyberpunk: Edgerunners - Hunted is a TIMER-BASED BOARD GAME where players take on the roles of EDGERUNNERS trying to escape while being chased by the Maelstrom gang, NCPD, and the notorious Adam Smasher.
It can be played solo or with up to four players COLLABORATIVELY.
This game emphasizes coordination, quick decision-making, and survival under pressure.
Players must EXPLORE Night City, BATTLE enemies, and PERFORM missions before finding the escape.
During the Edgerunners’ turn, players act in any order, perform actions and move on the map.
During the Enemy phase, enemies relentlessly pursue and attack the players.
Successfully collect gigs and REACH THE EXTRACTION POINT before the timer runs out to claim victory in this adrenaline-pumping race against time.
Harvest Valley
Harvest Valley is a farming game in which players are trying to build up their farms as their neighbors encroach on their land. There are also wild boars and crows intent on eating crops! Whose farm will be the most successful?
A card game that feels like a tile-laying game. On your turn, either place a card from the display into a grid, or build one of your farmhouses. But not everyone wants your farm to have the biggest harvest!
On your turn, place a crop card or a farmhouse card on the shared grid. Once the grid is full, the game ends and the player with the highest score wins.
Kinfire Council
Kinfire Council is a competitive game of strategy and politics. As a member of the Council, you've been charged with rebuilding the great city of Din'Lux and defending it from the dangers of the Starless Nights.
Take turns sending your workers to collect resources, upgrade buildings, and construct new Kinfire lighthouses in the surrounding area, while the Cult of Altan interferes with your plans and undermines your authority. You'll vote on important city policies, arrest cultists, and dispatch your Seeker to thwart threats looming over the final bastion of civilization, the great city of Din'Lux.
While you vie for power among yourselves, you also track the Cult's progress. If they win the game, then the Cult Conspirator ends up being the victor. Will you be a benevolent leader, working together with your fellow Council members, or will your plans take a more sinister turn?
More info on Kinfire Council.
Offshoots
Offshoots is a unique tabletop game based on strategy, balance, and stacking. Simply combine the green “Leaves” and see how big the tree will grow! It’s sure to bring out both your competitive and creative sides! Gather your friends and family, because this game will have everyone on the edge of their seats.
Be careful though, as the tree grows taller it becomes more and more unstable. One wrong move and the whole thing comes crashing down! TIMBER!
Ohio Bob
Ohio Bob is on the track of the Kachapacha amulet. He has just discovered the entrance to the temple... Will he be able to explore the three levels of the temple before running out of supplies? Will he find the hidden gems that will allow him to deactivate the terrible trap protecting the amulet?
In Ohio Bob, play as a great adventurer trying to discover an ancient amulet (that of course, belongs in a museum). A concise dungeon crawler with two different temples to explore, Ohio Bob is reminiscent of vintage video games. Play solo, or with a friend, exploring a mirror temple co-operatively.
Cards are double sided - either a tool/amulet or a part of the temple. Players must juggle collecting tools with exploring the temple. If the player makes it through all 3 floors of the temple, and unlock the hidden amulet ( before losing all his health), he wins!
Find out more at Zatu Distribution.
PAC-MAN: Craze Maze
In PAC-MAN: Craze Maze, each player builds their own maze over the course of the game, gradually shaping a network of paths filled with dots, power pellets, fruit, and ghosts.
On your turn, draw a tile and either replace one in your grid or reveal a hidden tile. As the maze evolves, you must plan carefully: at the end of the game, only one continuous path from PAC-MAN to a single exit will score.
Items along that path grant points, while ghosts create a risk–reward challenge. Place ghosts after a Power Pellet to score increasing bonuses — but any ghost without protection will cost you points. Multiple scoring combinations can be created along a path, rewarding careful timing and placement.
When all tiles have been revealed, players choose their best exit, trace one path, and total their score. The longest valid path earns a bonus. The player with the most points wins.
With simple turns, quick playtime, and tactical tile placement, PAC-MAN: Craze Maze is accessible for families while offering strategic depth for experienced players.
Find out more at Zatu Distribution.
Pacts
In Celtic legend, faefolk align themselves with courts of influence over the ancient lands. The Seelie are allies of spring and growth, while the Unseelie are those of cold and trickery. In Pacts, you shall rule one of these two courts, facing your eternal opponent in a duel of wits. Before starting, each of you will gain the assistance of mythological creatures such as dragons, banshees, and selkies to give you the edge. Each round, cards are dealt, where one player will split the possible actions between two piles, while the other will select who gets which set. You will each place, move, and remove influence across six regions and see who rules these sacred places, seeking majority control. The player who scores the best after three and six rounds will be declared the new ruler of this great isle.
This is a two-player dueler finished with a touch of legendary extravagance, a focused plaything of tactics and strategy worthy of the fae queen herself.
Pinched!
As the wealthy flaunt their valuables, with their infinite money and privilege, the less fortunate of us are left to scheme on how to skim a bit off the top. You are not wealthy. You call your esteemed profession: “Wealth Redistribution” or, in layperson’s terms - burglary, ah - but burglary is such a harsh word - pinching, merely, and you're darn good at it. Unfortunately, so are your “friends”.
Each turn, one player (burglar) becomes “The Mastermind”, planning their perfect, infallible Heist. In the meantime, the other burglars in town have been busy trying to guess where the break-in will be. If The Mastermind manages to go alone, they will take all valuables in that location for themselves, but if the other burglars guess correctly, and show up in the right place, they will be able to pinch some Valuables from The Mastermind’s Heist! The player who steals and sells the most Valuables, and hence “Redistributes” the most wealth is the winner.
Racing Line
Racing Line is a Formula 1 inspired board game designed for everyone to enjoy, not just F1 fans.
Choose your car and compete across a Championship to score the most points and be crowned Racing Line Champion.
Use your incident cards to hinder your opponents or boost your chances.
The specially designed track offers excitement and jeopardy in equal measure.
So grab your family and friends and prepare to flip the board as the pressure mounts in the exciting world of Racing Line.
Tenby
Tenby is one of the most beautiful towns in Wales. Wander our colourful streets, walk along our piers with some scrumptious fish and chips, and relax on our stunning beaches with a nice cold ice cream and a warm feeling in your heart.
The aim of Tenby is to create the best town you can using the available cards. On your turn, you will draft and place cards to add terraces, piers, and Tenby town’s landmarks into your streets. If you can persuade a hard working local resident to help, you might just pick up some extra points! Whoever has the most points at the end of the game is the winner!
Each round consists of 3 phases: Day, Night, and Cleanup. The Day cards and Night Cards are closely connected to each other. The Night Cards provide the order in which players will select Day Cards. The Day Cards provide the order in which players will take their actions that round, and will also set the Night Card player order for the next round. The game ends immediately after the last player has taken their last available action at the end of the tenth round.
Find out more at Zatu Distribution.
The Old King's Crown
The Old King’s Crown is a game of card-driven conquest, where you play as heirs to a vacant throne, vying for control of an ancient, overgrown kingdom. Wield unique abilities and leverage your followers’ traits to best outwit your opponents across a map that stretches from the teetering heights of the castle to the dappled light of the necropolis.
As leader of your faction you will be staking claims with Heralds openly as well as positioning your forces in secret, hoping to claim the locations that fit your designs. However, keep an eye on your rivals, as they too have agents and agendas, poised to undo your best laid plans.
Royalty, rebels or ruses. What crown will you wear?
In The Old King's Crown, players move their Herald to locations, hoping to claim them. Then simultaneously players play cards from their hand, facedown to regions of the board. These are then revealed and resolved. Winning these clashes will result in different rewards that further their position and grant them the game's primary goal, influence. The player with the most influence by the end of a set number of rounds will be declared the winner.
Whispering Woods
Forests are magical places where different spirit animals live.
In Whispering Woods, you have to build trails for your spirit animals and thus complete missions that will benefit you with victory points. On each turn, you can collect two landscape tiles for your forest, or one quest tile with a particular path to be able to score in the future. You will also be able to complete several chain rides with your animals, which allows you to obtain career goals that will benefit you even more.
Grow your forest, and walk its trails with your spirit animals. Good planning will allow you to hike several trails consecutively — but take care as a planning mistake can cost you dearly.
Whispering Woods includes a mode for solo play.
You Know It!
You Know It! is the wickedly smart new trivia-meets-bluffing party game.
This isn’t about knowing the right answers – it’s about knowing who else does. Players tackle trivia questions, then bet on which friends are bluffing, guessing, or genuinely confident. Get inside your opponents’ heads, call their bluffs, and cash in on their overconfidence.
Fast, frantic, and laugh-out-loud funny, You Know It! turns every table into a mind-game of bravado and banter. It’s instantly accessible, endlessly replayable, and thrives on big personalities – making it a perfect party hit for fans of social deduction, pub quizzes, and chaotic game nights.
Because in You Know It!, the smartest move isn’t knowing the answer... it’s knowing your friends.
YUBIBO
YUBIBO is a cooperative dexterity game involving hands, sticks, and spongey balls. (Fun fact: Yubi means finger in Japanese, and bo means stick - "Fingersticks"!)
Players take turns drawing cards that indicates which finger to use to support a stick.
If the color of the revealed card is not the active player’s color, the matching player color player is nominated.
Nominated player: Connects the stick using the finger indicated on the revealed card.
Active player: Connects the stick using any finger of their choice.
If the color of the revealed card is identical to the active player’s color, the active player nominates a player of their choice.
Nominated player: Connects the stick using any finger of their choice.
Active player: Connects the stick using the finger indicated on the revealed card.
Can you hold up all sticks without dropping them on the table and defeat gravity itself?
You can spice up the challenge by trying to place balls atop the sticks, but be warned! Each pair of sticks can only support one ball, and the balls can't touch any other balls or fingers!

