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Paverson Games

About

Paverson Games focuses on rich, thematic & aesthetic game experiences.

Paverson Games is an indie board game publisher located in Wisconsin, focusing on rich, thematic, and aesthetic game experiences rooted in medium-weight mechanics and strategy. Paverson Games is owned and operated by Dave Beck.

Games

Class of '89

Publisher
Paverson Games
Age Range
14+
Player Range
1-4

Class of '89 will take you back to the days of big dreams, bigger hair, and the ultimate high school send-off, so break out the neon and dust off your mixtapes — it's time to create the most legendary yearbook spread ever!

It's your senior year in high school, and as President of the Yearbook Club, it's your responsibility to make sure every standout moment is captured. Compete to create the most kickin' yearbook by sending your uniquely skilled staff all over the school. Assemble a nerd herd full of brainiacs, a team full of musclehead jocks, or a clique of style mavens who always look funky fresh. From the drama on the football field to the most wack after-school clubs, every righteous memory must be immortalized!

Compete to design the gnarliest yearbook spread before the final bell rings. Points can be gained from clever tile placement, strategic set collection, and sweet proximity bonuses as each teacher's class is filled with matching students. Of course, trading signatures will earn much-needed street cred. Don't wig out as only the most awesomely organized yearbooks can win, and nothing is more bodacious than one that is alphabetized.

 

  •     +Say Cheese, Dude! – Use worker placement to snap the most cringy, classic, and totally radical senior year moments to make your yearbook the best in class.
  •     +Like, Totally Strategic! – Tile placement, set collection, and proximity bonuses will build a yearbook layout that's wicked awesome.
  •     +ABC or Bust! – Only the most tubular yearbooks follow that all-important A-to-Z order. Mess it up, and your choice creation might just be bogus.

Distilled: Cocktails

Publisher
Paverson Games
Age Range
13+
Player Range
1-5

It’s time to literally shake things up with Cocktails, a big-box spirited expansion for Distilled.

Your distillery has now been established, and it’s time to bring your famous spirits to the world! Expand the production capacity of your distillery by adding a second washback, providing you with more acclaim and revenue for your brand. Craft unique cocktails for customers, requiring special mixers that are paired with the spirits from your distillery, spreading your international renown around the globe. Perhaps even consider seeking out an esteemed collector, attracting them with your most prestigious spirits to unlock new end game scoring opportunities.

Luthier: The Art of the Instrument (Deluxe)

Publisher
Paverson Games
Age Range
14+
Player Range
1-4

Luthier transports players to the height of classical music in Western Europe, when the art of the instrument was upheld equally by skilled craftspeople, noble patrons, virtuoso performers, and famous composers such as Bach, Mozart, and Beethoven.

Using a new, unique combination of hidden bidding and worker placement, players manage resources to craft various musical instruments in their workshop, while also courting actual historic patrons through an ever-changing personal tableau of actions and bonuses. Each player chooses how to balance improving skills across multiple tracks, unlocking specialized worker abilities and other bonuses. The choice to concentrate on varying gameplay strategies and goals, such as musical performances, instrument building and repairs, apprentice training and workshop expansion, and overall reputation as an instrument maker, provide multiple paths to victory.

Luthier finds true harmony through an authentic and original marriage of theme and mechanisms, resulting in a rich gameplay experience that equally speaks to both the strategic gamer and the classical music lover.

Ringyō

Publisher
Paverson Games
Age Range
14+
Player Range
1-4

Set during the Edo Period of Japan, play as a daimyo - or feudal lord - overseeing a personal province board that begins as a wild, old growth forest. Over the course of five rounds, each player will determine the path of their own province by simultaneously placing skilled forestry samurai workers at key intersections to perform actions. These decisions could include the harvesting of trees to construct farms and castles, the planting and study of trees for future knowledge, establishing a new agricultural presence to sustain the region’s population, the building of castle structures for both immediate rewards and eventual honor, or even mustering a military force to help support the efforts of the Shogun in Edo.

While tending to their province, players must also forecast, consider, and prepare for the ever-changing weather of Japan, with rain having both positive growth and negative flooding effects on their own land. The deck of weather cards is constantly changing focus on forest regions, and it is up to each daimyo to consider the importance in forecasting and preparing for the weather. If ignored, excessive rains in regions caught unaware could turn into a cascade of destructive flooding across your province!

Using their skilled forestry samurai, players may choose to cut down any of the four different tree types found on the landscape, each of which contribute towards a specific combination of required materials for castles and farms to be built in their province or Edo. But players also must consider the sustainable approach to forest regeneration, through the planting, studying, and fostered growth of future generations of trees. If you clear cut the land to have an immediate stockpile of building supplies, you leave your province susceptible to flooding, destruction, and fallow fields. Finding the balance between the demands of the natural environment, your province’s needs, and the Shogun’s demands in Edo is the key to success in Ringyo.