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Darrington Press

About

The publishing company of Critical Role.

The publishing company of Critical Role. From our table to yours, creating games and art books to inspire and empower storytellers everywhere!

 

Games

Candela Obscura

Publisher
Darrington Press
Age Range
18+
Player Range
3+

 Investigators, ready yourselves. Candela Obscura needs you!

The Candela Obscura Core Rulebook is a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret society Candela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath. Candela Obscura is the very first game to use the Illuminated Worlds System as well as the first full RPG from Darrington Press, as featured in the ongoing anthology series on Critical Role.

Inside of the Candela Obscura Core Rulebook you’ll discover:

 

204 detailed pages, with a satin ribbon to keep your place.

The core rules to play and create your Candela Obscura investigators and their circles.

Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire.

4 full example assignments for gamemasters to dive in with their players.

Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it.

An extensive guide to preparing for and gamemastering Candela Obscura.

Immersive, in-world ephemera and notes strewn throughout the chapters—illustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life.

Now is your time to accept the call of Candela Obscura! Ready your dice and accessories and get ready to play!

CREATIVE TEAM
  • Lead Game Design: Spenser Starke and Rowan Hall
  • Written By: Rowan Hall and Spenser Starke
  • Editor: Karen Twelves
  • Managing Editor: Matthew Key
  • Production: Ivan Van Norman and Alex Uboldi
  • Proofreading: Jacky Leung
  • Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe
  • Layout: De La Rosa Design
  • Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens
  • Military & Political Consultant: Anthony Joyce-Rivera
  • Game Development Consultant: Mike Underwood
  • Additional Editing: Jared Deiro, Darcy Ross
  • Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood
  • Graphic Design: Aaron Monroy, Bryan Weiss
  • Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin O’Neal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford
  • Map Design: Marc Moureau
  • Cover Artist: John Harper (Limited Edition), De La Rosa Design (Standard)
  • Artist / Ancient Languages / Spell Design: Stevie Morley
  • Original Concept Created By: Taliesin Jaffe and Chris Lockey
  • Playtesters: Trevor Adams, Kat Alysha, Leon Barillaro, Emerson Boatwright, Kailey Bray, Luis Carazo, Sarah Chaffee, Kenton Chen, Carlos Cisco, Noshir Dalal, Gina DeVivo, Zehra Fazal, Dani Gage, Omaira Galarza, Janina Gavankar, Christopher Grey, Madigan Hunt, Dayeanne Hutton, Erika Ishii, Aabria Iyengar, Taliesin Jaffe, JP Karliak, Erica Lindbeck, Chris Lockey, Surena Marie, Xu Mason, Whitney Moore, Anais Morgan, Omar Najam, Christian Navarro, Zackary Ogle, Carolina Ravassa, Eden Riegel, Saige Ryan, Rachel Seeley, Kyle Shire, Sarah Sommers, Erin Steeby, Alex Ward
  • Illuminated Worlds System Design: Stras Acimovic and Layla Adelman
  • Illuminated Worlds Preliminary Design: Daniel Kwan, Eloy Lasanta, Matthew Mercer

For the Queen

Publisher
Darrington Press
Age Range
13+
Player Range
2-6

A collaborative storytelling card game of love, betrayal, doubt, and devotion

 

Darrington Press has entered its queen era—on the heels of Queen by Midnight, we are thrilled to declare that our next game is a new edition of the beloved storytelling game For the Queen by Diana Jones Award-winning Alex Roberts!

For the Queen is a card-driven collaborative storytelling game that invites you to tell a dramatic narrative about a Queen’s journey with you, her companions! What will you learn about her (and yourself) along the way? In the end, will you stand for or against her?

Many of us at Darrington Press have enjoyed the first edition of For the Queen—it’s perfect for playing at conventions and for quick drop-in games, as it’s no-prep and teaches the game as you play! We worked with original designer Alex Roberts to refine the game and give it a completely new visual design, added cards and Queen illustrations, more elegant packaging, and all-new illustrations from a diverse team of talented artists.

The 91 cards come in a travel-ready box with a ribbon perfectly placed for easy card removal, making this game ideal for on-the-go gameplay at a convention, around a campfire, or waiting in line at the DMV! With 25 unique illustrated Queens to inspire you, and taking place in any genre or setting you choose, you’ll never tell the same tale twice.