Friday 29 - Sunday 31 May 2026
User Menu UK Games Expo

Kickstarter Preview

Exhibitor Event
Stand
Play For Keeps (4-345)
Days
Friday, Sunday, Saturday
Time
Various

Description

Four streamlined, high-interaction area control games from Leo Colovini, Rene Wisa, Michael Kiesling and Wolfgang Kramer return with revamped visuals and improved gameplay. 

Mexica

Build the legendary city of Tenochtitlan on an island in Lake Texcoco. As a Pili Mexica you will construct canals to carve out districts, build bridges and erect mighty temples to gain the Emperor's favour and fulfil Huitzilopochtli’s prophecy. 

What's New In This Edition?

As the third game in the Legendary Mask Trilogy Mexica needs no introduction. Our main focus has been on ensuring this is the best looking version of Mexica ever. We have created all new artwork along with deluxe temples and the Emperor's palace. In addition to a visual overhaul we have also included a double sided board which focuses on a shorter tighter game.  

 

Bridges of Shangri-La

Recruit students, instruct them in one of seven mystical disciplines, and then send them to neighbouring mountain villages to challenge rival masters, in this abstract area control game for 2-4 players from legendary designer Leo Colovini.

What's New In This Edition?

We were very happy with the original rules set. As such, the only change to gameplay we’ve made is introducing a two player mode. In addition to revamping the graphic design, we have commissioned warm, inviting artwork from Nicolas Gendron (Arborea) to help fans of the game get it to the table! On the production, we’ve swapped the 168 punchboard student tokens in the original edition with screen printed wooden pieces. This is a nice quality of life upgrade, as those students need to be picked up, put down, and moved around the board routinely, and it’s a lot easier and nicer to do that with wooden pieces!

 

Gheos

Watch over an archipelago, gain followers from the strongest tribes, and reshape the land to hasten their rise and hinder their rivals, in this tile-laying area control game for 2-4 players.

What's New In This Edition?

We’ve added wooden temples! Previously, temples were illustrated directly on the tiles. This meant that players needed to remember that you cannot overlay those tiles. Now, tiles have a foundation illustration which prompts you to place a 3D temple piece. It’s much easier to remember you can’t overlay a tile if it has a big wooden piece on it! In addition, the temples function as really nice visual centerpieces for the production, and contrast nicely with expanding, two dimensional archipelago players collectively create. Lastly by pre-punching the landscape tiles we’ve been able to dramatically reduce the box size, lowering the price point and making the game more portable.


Reel Rivals

Command a team of fishermen competing for control of ponds in this tight, tense, tile-laying game from acclaimed designer Wolfgang Kramer.

What's New In This Edition?

Well, a lot! This game is loosely based on El Cabellero, a tile-laying follow up to the timeless classic El Grande. While the DNA of that game is still present, and with it the sharp tactical decision making that made us fall in love with it, a lot has been added around this to bring the game into the 21st century. 

We’ve also elevated the production, again replacing punchboard with wood, brightening up the artwork, and dramatically reducing the box size by pre-punching tiles. On artwork and theming, we’ve chosen a more inviting setting, but one that feels appropriately wonky and abstract for a game that is more about crunchy decisions than thematic immersion!