Blood Bowl at the UK Games Expo hosted on fumbbl.comBlood Bowl, (the fantasy football game by Games Workshop) at the UKGE will be a “resurrection style” tournament in which two Blood Bowl teams are pitted against each other over 2 hours and 30 minutes in a 16-turn game. The result of this game (win, lose or draw) is then submitted to the tournament organiser, points are scored and the teams are totally reset to begin round 2. After three round a winner is declared and so ends the Blood Bowl fun!<br>This tournament will use the rules produced by Games Workshop in 2016, any further rules altered or released by Games Workshop after that release will also be in force. Should you have any queries about this rules pack or any rule use please email: [email protected] you need :In order to take part you need to have an account on FUMBBL.com - and sign up to the event there - a link to this will be shared with you about 7 days prior to the event.
How many rounds?Each team will compete in 3 game rounds.The first round will be randomly drawn.For round two and three the Swiss system will be used to determine your opponent (i.e. closest to you on your points ranking). Between rounds no tiebreakers are applied to those on the same score, so multiple players with the same tournament score will be drawn randomly against one another.Creating your teamRosters are purchased with a treasury of 1,150,000 gold crowns and any of the 26 teams recognised by the NAF. The full list of teams can be found here:<br>https://www.warhammer-community.com/wp-content/uploads/2019/10/BB_Head_Coach_Handbook_63-80_Teams.pdfand here for Bretonnian, Slann and Khorne teams (Ignore the list of Legacy star players these cannot be used). https://www.thenaf.net/wp-content/uploads/2019/11/NAF-Rules-for-Tournaments-2020.pdfInducements may not be purchased as part of your tournament roster other than the following exceptions:Halfling, Goblin and Ogre teams may hire 0-2 Star PlayersGoblins may hire 0-3 BribesHalflings may hire a Master ChefIf you include a Star Player(s) in your roster you must first have at least 11 regular roster players. If two coaches are drawn against each other in the tournament with the same Star Player on their roster, then both players are permitted to use the Star.(If you take any of the above inducements then leave the value for the inducement off your roster. You will purchase the star prior to each game on the fumbbl client)All teams also get to add 4 additional skills to their roster. These skills are free and do not need to be paid for in any way. The additional skills are applied as follows: Before the games begin: 1 normal skill and 1 “double”. These 2 skills should be given to two different players. The “double” skill refers to a skill that would require a double roll to be applied in a league situation. For example a Halfling cannot normally take a General skill, but can take one as his “double” option. Note that the double skill is optional, so you can choose to take two normal skills instead.
Before Game 2: 1 normal skill. This skill must be given to a player who has not already had an additional skill allocated.Before Game 3: 1 normal skill. This skill must be given to a player who has not already had an additional skill allocated.All the skills should be indicated on you roster before the start of the tournament.Example Roster and skill allocation:Lizardmen6 Saurus (@ 80,000 Gold Crowns) = 480,0005 Skinks (@ 60,000 GC) = 300,0001 Kroxigor = 140,0003 rerolls (@ 60,000 GC) = 180,0001 Apothecary = 50,000TEAM TOTAL = 1,150,000 Gold Crowns <br><br>I then choose to add the “Block” skill to both one Saurus (normal skill) and the Kroxigor (double skill) before the tournament begins. <br>After Game 1, I elect to give a Skink the “Sprint” skill (a normal skill for a Skink)After Game 2, I elect to give a Saurus the “Break Tackle” skill (a normal skill for a Saurus)Tournament pointsPoints are achieved as follows:2 points for a win1 point for a draw0 points for a loss-4 points concessionPlayers on equal score will be separated by tiebreakers with the priority as follows:Strength of Schedule (the cumulative score of your opponents)NET TouchdownsNET CasualtiesTotal Touchdowns and casualties combined
Schedule:Players will have 2 hours and 30 minutes per game and we will try to stick to the following schedule. 4 minute turns will not be enforced but please try to be conscious of the time as you play, the referee will give you regular time updates as we go through each round and may request you use a clock or speak to the umpire if you are falling behind.Registration will be online prior to the event and will need to be completed by Friday August 21st. Game 1: will start at approximately 10am. Precise schedule will be confirmed in the week before the event but should be complete by approximately 5pm.
How to Join
To join this tournament you need to create an account on FUMBBL.com and the game requires you to run java on your computer or laptop.
This platform DOES NOT work on tablets or phones.
Once you have created an account I will send a link to the event so that you can sign up. This will likely occur around 7 days before the event.