Witchin' Hour is a miniature agnostic skirmish game pitting Witch Hunters and their retinues of righteous folk against the foulest Witches that roam the land.
The Kickstarter campaign is entering its final days and has already been funded in three days.
Several stretch goals have been unlocked, but there are some more that might be reached.
The rules presented in the book give players the tools to form a Warband or Coven of their own liking and equip them with the weapons, spells and skills they want.
Furthermore, it provides you with all the tools you need to start a game and it includes scenarios that allow you to play a narrative mini campaign.
The game mechanics are designed to get the most out of each game.
The game starts with an innovative deployment system and the game includes a dynamic activation phase where models have a number of actions they can perform and close combat is a combination of bluffing and dice rolling.